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	<title>Play with Learning</title>
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	<link>http://playwithlearning.com</link>
	<description>by carlton reeve</description>
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		<title>Real things games teach</title>
		<link>http://playwithlearning.com/2013/05/15/real-things-games-teach/</link>
		<comments>http://playwithlearning.com/2013/05/15/real-things-games-teach/#comments</comments>
		<pubDate>Wed, 15 May 2013 19:19:47 +0000</pubDate>
		<dc:creator>carlton</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[learning]]></category>
		<category><![CDATA[skills]]></category>
		<category><![CDATA[transference]]></category>
		<category><![CDATA[tumblr]]></category>

		<guid isPermaLink="false">http://playwithlearning.com/?p=2221</guid>
		<description><![CDATA[As you may know, I&#8217;m a great believer in the potential of games to engage and stimulate users. I&#8217;m more skeptical about their ability to deliver learning entirely on their own so I was intrigued to discover this Tumblr site: Real Things Video Games Teach You. It proposes transferable skills that you can acquire by [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://playwithlearning.com/wp-content/uploads/2013/05/tumblr_mmr8smF27K1sqxr1ko1_12801.jpg"><img class="alignright size-medium wp-image-2230" alt="Fat Princess" src="http://playwithlearning.com/wp-content/uploads/2013/05/tumblr_mmr8smF27K1sqxr1ko1_12801-300x225.jpg" width="300" height="225" /></a>As you may know, I&#8217;m a great believer in the potential of games to engage and stimulate users. I&#8217;m more skeptical about their ability to deliver learning entirely on their own so I was intrigued to discover this Tumblr site: <a href="http://realthingsvideogamesteachyou.tumblr.com">Real Things Video Games Teach You</a>. It proposes transferable skills that you can acquire by playing the games.</p>
<p>I&#8217;m not entirely sure that all of the suggested real world &#8216;lessons&#8217; are serious but it makes for some interesting reading nevertheless.What is more, I think the list does offer some scope for using the games as a catalyst for further investigation into those topics &#8211; that is what excellent teachers do already.  These games are great fun &#8211; could they be valuable in other ways too?</p>
<p><strong>What do you think? </strong></p>
<p>Can these games be used in isolation and still deliver learning? Or are they educationally useless even in the hands of a skilled facilitator? Could you add to the list?</p>
<blockquote><p>I&#8217;d love to hear your thoughts.</p></blockquote>
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		<item>
		<title>Who&#8217;s winning with game-based learning?</title>
		<link>http://playwithlearning.com/2013/05/02/whos-winning-with-game-based-learning/</link>
		<comments>http://playwithlearning.com/2013/05/02/whos-winning-with-game-based-learning/#comments</comments>
		<pubDate>Thu, 02 May 2013 10:46:57 +0000</pubDate>
		<dc:creator>carlton</dc:creator>
				<category><![CDATA[Adults]]></category>
		<category><![CDATA[Children]]></category>
		<category><![CDATA[Games]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Multiplatform/ Transmedia]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[User Experience]]></category>
		<category><![CDATA[benefits]]></category>
		<category><![CDATA[future lab]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[learning]]></category>
		<category><![CDATA[nfer]]></category>
		<category><![CDATA[research]]></category>
		<category><![CDATA[scaffolding]]></category>
		<category><![CDATA[use context]]></category>

		<guid isPermaLink="false">http://playwithlearning.com/?p=2210</guid>
		<description><![CDATA[This week the UK&#8217;s National Foundation for Educational Research (NFER) released a study examining the latest research about game-based learning. The main findings in the NFER report were: The literature was split on the extent to which video games can impact upon overall academic performance. The studies consistently found that video games can impact positively on [...]]]></description>
				<content:encoded><![CDATA[<p>This week the UK&#8217;s <a href="http://www.nfer.ac.uk">National Foundation for Educational Research (NFER)</a> released a <a href="http://www.nfer.ac.uk/nfer/publications/GAME01/GAME01_home.cfm?publicationID=921&amp;title=Game-based%20learning:%20latest%20evidence%20and%20future%20directions">study</a> examining the latest research about game-based learning.</p>
<p>The main findings in the NFER report were:</p>
<ul>
<li>The literature was split on the extent to which video games can impact upon overall academic performance.</li>
<li>The studies consistently found that video games can impact positively on problem solving skills, motivation and engagement. However, it was unclear whether this impact could be sustained over time.</li>
<li>Despite some promising results, the current literature does not evidence adequately the presumed link between motivation, attitude to learning and learning outcomes. Overall, the strength of the evidence was often affected by the research design or lack of information about the research design.</li>
</ul>
<p>As you know, I work with many organisations in developing and deploying games to help them engage and communicate with their audiences more effectively.  The usefulness of games is a big deal to me.  As I&#8217;ve said before, <a title="Educational games" href="http://playwithlearning.com/2011/11/09/educational-games/">I am sceptical about the impact of many so-called educational or serious games</a> but I do think <a title="What Games are Good For?" href="http://playwithlearning.com/2011/12/12/what-games-are-good-for/">games and game mechanics are brilliant for</a>:</p>
<ul>
<li><strong>Cosmetics</strong> – making the unpleasant or mundane more palatable<a href="http://playwithlearning.com/wp-content/uploads/2013/05/Screen-Shot-2013-05-02-at-11.41.00.png"><img class="size-medium wp-image-2212 alignright" alt="NFER cogs" src="http://playwithlearning.com/wp-content/uploads/2013/05/Screen-Shot-2013-05-02-at-11.41.00-275x300.png" width="275" height="300" /></a></li>
<li><strong>Confidence</strong> – offering the chance to practise and fail softly</li>
<li><strong>Catalyst</strong> – as a spring board to further investigation</li>
<li><strong>Collaboration</strong> – as a means of pooling our intellectual and social capital</li>
</ul>
<p>However, the one aspect that many organisations neglect is that of use context.  Of one thing I am certain: the impact of games (or indeed any educational intervention) depends on the pre- and post-experiences of the learners as much as the &#8216;play&#8217; itself.   That&#8217;s what the most effective teachers do so brilliantly &#8211; they prime learners for the game with an air of expectation and intrigue, and then help them think about what it might mean after they&#8217;ve finished playing.  Vygotsky called it &#8216;<a title="Social Learning and Games" href="http://playwithlearning.com/2012/02/08/social-learning-and-games/">scaffolding</a>,&#8217; and there&#8217;s lots of evidence of its benefits.</p>
<p>There are no real shortcuts to learning but everyone, even the most disaffected, experiences a profound sense of satisfaction when they discover something new, find they can do something better or see something more clearer.  Games, used well, are one way to encourage that delight.</p>
<p>[I work with many groups and organisations to train staff about game-based learning or design and develop games themselves; would you like me to work with you? Drop me a line using <a title="Contact" href="http://playwithlearning.com/contact/">my contact form</a>.]</p>
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		<title>Creativity Review</title>
		<link>http://playwithlearning.com/2013/04/18/creativity-review-3/</link>
		<comments>http://playwithlearning.com/2013/04/18/creativity-review-3/#comments</comments>
		<pubDate>Thu, 18 Apr 2013 15:26:56 +0000</pubDate>
		<dc:creator>carlton</dc:creator>
				<category><![CDATA[Creativity]]></category>
		<category><![CDATA[Zeitgeist]]></category>
		<category><![CDATA[Children]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[self]]></category>
		<category><![CDATA[technology]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[work]]></category>

		<guid isPermaLink="false">http://playwithlearning.com/?p=2092</guid>
		<description><![CDATA[Here are some recent articles about creativity. Creativity and children Why Are We Raising Robots? &#124; Let Children Play Compares how adults are trying to improve their own creativity with how the lack of play strips creativity from children.  Why children lose their creativity &#124; Stltoday Looks at how children may be forced out of creativity, finishes [...]]]></description>
				<content:encoded><![CDATA[<div id="attachment_2141" class="wp-caption alignright" style="width: 160px"><a href="http://playwithlearning.com/wp-content/uploads/2012/09/creativity3.jpg"><img class="size-thumbnail wp-image-2141 " style="margin-left: 5px; margin-right: 5px;" title="Planting seeds for a creative organisation " alt="" src="http://playwithlearning.com/wp-content/uploads/2012/09/creativity3-150x150.jpg" width="150" height="150" /></a><p class="wp-caption-text">Source: <a href="http://www.redtedart.com/2012/01/09/planting-creative-seeds/">RedTedArt</a></p></div>
<p>Here are some recent articles about creativity.</p>
<h3>Creativity and children</h3>
<ul>
<li><a href="http://buff.ly/ORlubl ">Why Are We Raising Robots?</a> | Let Children Play</li>
</ul>
<p style="padding-left: 30px;"><em>Compares how adults are trying to improve their own creativity with how the lack of play strips creativity from children. </em></p>
<ul>
<li><a href="http://www.stltoday.com/lifestyles/relationships-and-special-occasions/parenting/why-children-lose-their-creativity/article_8f45bd5c-e26e-11e1-a031-0019bb30f31a.html">Why children lose their creativity</a> | Stltoday</li>
</ul>
<p style="padding-left: 30px;"><em>Looks at how children may be forced out of creativity, finishes with some tips to maintain creative thinking. </em></p>
<h3>Creativity and self</h3>
<ul>
<li><a href="http://www.creativesomething.net/post/25923994529">What influences your creativity?</a> | Creative Ideas &amp; Inspiration</li>
</ul>
<p style="padding-left: 30px;"><em>Looks at three factors that could influence your creativity. </em></p>
<ul>
<li><a href="http://buff.ly/JPeFbu ">A creative life is a healthy life by Amanda Enayati</a> | CNN</li>
</ul>
<p style="padding-left: 30px;"><em>Amanda Enayati looks at the value of creativity as well as looking at techniques an adult could employ to become more creative.</em></p>
<h3>Creativity within work</h3>
<ul>
<li><a href="http://www.creativitypost.com/business/16_ways_to_jump_start_your_organizations_creativity">16 Ways to Jump-Start your Organization’s Creativity</a> | The Creativity Post</li>
</ul>
<p style="padding-left: 30px;"><em>Summarises a few ideas that may help to improve company creativity. </em></p>
<ul>
<li><a href="http://www.forbes.com/sites/stevenkotler/2012/06/16/creativity-the-secret-behind-the-secret/">Creativity: The Secret Behind the Secret</a> | Forbes</li>
</ul>
<p style="padding-left: 30px;"><em>Steven Kotler looks at the factors a boss should look for in order to hire a creative person, as supported by research done by social psychologists. </em></p>
<h3>Motivations of creativity</h3>
<ul>
<li><a href="http://buff.ly/KYCOLI">Allowing the Mind to Wander Aids Creativity</a> | Scientific American</li>
</ul>
<p style="padding-left: 30px;"><em>Uses research and scientific opinion to look at the purpose and potential benefits of allowing one’s mind to wonder. </em></p>
<ul>
<li><a href="http://buff.ly/KH5N9z ">What motivates creativity?</a> | Think Big</li>
</ul>
<p style="padding-left: 30px;"><em>Looks at how creative output is influenced by personal passion.</em></p>
<h3>Practical creativity</h3>
<ul>
<li><a href="http://lifehacker.com/5918138/is-productivity-killing-your-creativity">Is Productivity Killing Your Creativity?</a> | Life hacker</li>
</ul>
<p style="padding-left: 30px;"><em>Looks at the suggestion that constantly filling time in order to be productive may be stifling creativity and reducing thinking time. </em></p>
<h3>Comments on creativity</h3>
<ul>
<li><a href="http://buff.ly/PcLduH ">Collaborative Creativity in the Digital World</a> | KQED QUEST</li>
</ul>
<p style="padding-left: 30px;"><em>Creative art as bolstered by technology, see a few examples of digital creativity to the max.</em></p>
<ul>
<li><a href="http://buff.ly/MSP8Q9 ">Waste, Creativity and Godwin’s Corollary for Technology</a> | ribbonfarm</li>
</ul>
<p style="padding-left: 30px;"><em>Looks at good/bad waste and how it can inspire creativity, as well as technology. </em></p>
<h3>Video</h3>
<ul>
<li><a href="http://buff.ly/OK8wPV ">Embracing Limitations to Drive Your Creativity</a> <a href="http://t.co/XncOjdSf"><strong><br />
</strong></a></li>
</ul>
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		<title>Deeper digital learning</title>
		<link>http://playwithlearning.com/2012/12/17/deep-digital-learning/</link>
		<comments>http://playwithlearning.com/2012/12/17/deep-digital-learning/#comments</comments>
		<pubDate>Mon, 17 Dec 2012 15:58:16 +0000</pubDate>
		<dc:creator>carlton</dc:creator>
				<category><![CDATA[Learning]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[digital]]></category>
		<category><![CDATA[learning]]></category>
		<category><![CDATA[tools]]></category>

		<guid isPermaLink="false">http://playwithlearning.com/?p=2176</guid>
		<description><![CDATA[I saw this interesting infographic over at Getting Smart the other day. I think it makes some thought-provoking comments about how digital tools and techniques might make learning more profound.  I think the explanations are a bit little superficial (although that doesn&#8217;t mean that they are not accurate) so it would have been good to [...]]]></description>
				<content:encoded><![CDATA[<p>I saw this interesting infographic over at <a href="http://gettingsmart.com">Getting Smart</a> the other day. I think it makes some thought-provoking comments about how digital tools and techniques might make learning more profound.  I think the explanations are a bit little superficial (although that doesn&#8217;t mean that they are not accurate) so it would have been good to have more detail.</p>
<p>I wonder to what extent <em>any</em> extra effort improves the efficacy of learning rather than any peculiar attributes of these digital resources.  Having said that, I firmly believe certain approaches suit particular learning objectives &#8211; indeed, that&#8217;s the basis for my business &#8211; making sure that organisations use the more appropriate format to achieve their aims.</p>
<p style="text-align: center;"><a href="http://playwithlearning.com/2012/12/17/deep-digital-learning/digital-learning-deeper-learning-infographic/" rel="attachment wp-att-2183"><img class="size-medium wp-image-2183 aligncenter" alt="Digital-Learning-Deeper-Learning-Infographic" src="http://playwithlearning.com/wp-content/uploads/2012/12/Digital-Learning-Deeper-Learning-Infographic-97x300.jpg" width="97" height="300" /></a></p>
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		<title>Playing with online privacy</title>
		<link>http://playwithlearning.com/2012/11/16/online-privacy/</link>
		<comments>http://playwithlearning.com/2012/11/16/online-privacy/#comments</comments>
		<pubDate>Fri, 16 Nov 2012 08:23:16 +0000</pubDate>
		<dc:creator>carlton</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Society]]></category>
		<category><![CDATA[Technology]]></category>
		<category><![CDATA[data]]></category>
		<category><![CDATA[esrc]]></category>
		<category><![CDATA[facebook]]></category>
		<category><![CDATA[game]]></category>
		<category><![CDATA[multiplayer]]></category>
		<category><![CDATA[ou]]></category>
		<category><![CDATA[privacy]]></category>
		<category><![CDATA[surveillance]]></category>
		<category><![CDATA[vome]]></category>

		<guid isPermaLink="false">http://playwithlearning.com/?p=2160</guid>
		<description><![CDATA[Being aware of the information we share is an increasingly important consideration in our connected lives.  Many of us don&#8217;t really think about the digital footprints we leave or what organisations might do with the apparently trivial details they gather when we sign up for new products or services.  Many &#8220;free&#8221; offers are contingent on [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://playwithlearning.com/wp-content/uploads/2012/11/community_reporter.jpg"><img class="alignleft size-full wp-image-2162" title="surveillance" src="http://playwithlearning.com/wp-content/uploads/2012/11/community_reporter.jpg" alt="" width="162" height="200" /></a>Being aware of the information we share is an increasingly important consideration in our connected lives.  Many of us don&#8217;t really think about the digital footprints we leave or what organisations might do with the apparently trivial details they gather when we sign up for new products or services.  Many &#8220;free&#8221; offers are contingent on us handing over personal details and we rarely consider where these end up: if you&#8217;re not paying for a digital product, you <em>are</em> the digital product.</p>
<blockquote><p>If you&#8217;re not paying for a digital product, you are the digital product.</p></blockquote>
<p>Conscious of the normalisation of handing over personal data when signing up for something new online, and to coincide with the  Economic and Social Research Council&#8217;s (ESRC) <a href="www.open.ac.uk/esrcfestival">Festival of Social Science</a>, Play with Learning was commissioned by the UK&#8217;s Open University to help develop a game that could tackle the issues.  In a first for the OU, we have launched <a href="https://www.facebook.com/appcenter/ou-privacy-game">a multiplayer game on Facebook</a> where you can explore the value of information.</p>
<p>Playing a different character and entrusted with various pieces of information in the game, you take turns to share and trade data in an attempt to maximise its value.</p>
<p><a href="http://playwithlearning.com/wp-content/uploads/2012/11/other-play.jpg"><img class="alignright size-medium wp-image-2166" title="Playing privacy" src="http://playwithlearning.com/wp-content/uploads/2012/11/other-play-300x189.jpg" alt="" width="300" height="189" /></a>The original card game was developed by David Barnard Wills as part of the Engineering and Physical Sciences Research Centre (EPSRC) funded Visualisation and Other Methods of Expression (VOME) project, which was based at Cranfield, Royal Holloway and Salford University. We took the basic mechanics and converted it to a competitive online game.</p>
<p>Playing a game on Facebook that explores privacy is novel and ironic and hopefully will encourage us to think about what we should share and what we should keep private.</p>
<p>You can learn more about the OU&#8217;s related studies on <a href="http://www.open.edu/openlearn/privacy">OpenLearn</a>.</p>
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		<title>Creativity review</title>
		<link>http://playwithlearning.com/2012/11/12/creativity-review-2/</link>
		<comments>http://playwithlearning.com/2012/11/12/creativity-review-2/#comments</comments>
		<pubDate>Mon, 12 Nov 2012 15:44:51 +0000</pubDate>
		<dc:creator>carlton</dc:creator>
				<category><![CDATA[Children]]></category>
		<category><![CDATA[Creativity]]></category>
		<category><![CDATA[Psychology]]></category>
		<category><![CDATA[Zeitgeist]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[music]]></category>
		<category><![CDATA[self]]></category>
		<category><![CDATA[video]]></category>
		<category><![CDATA[work]]></category>

		<guid isPermaLink="false">http://playwithlearning.com/?p=2105</guid>
		<description><![CDATA[There is a continuous stream of research studies and articles about creativity that catch my eye.  Here are some recent pieces that have caught my attention.  Hope you find them useful. Creativity and children Despite less play, children&#8217;s use of imagination increases over two decades according to research Looks into the reality of the idea [...]]]></description>
				<content:encoded><![CDATA[<div id="attachment_2139" class="wp-caption alignright" style="width: 160px"><a href="http://playwithlearning.com/wp-content/uploads/2012/09/cute.jpg"><img class="size-thumbnail wp-image-2139 " style="margin-left: 5px; margin-right: 5px;" title="Children playing" src="http://playwithlearning.com/wp-content/uploads/2012/09/cute-150x150.jpg" alt="" width="150" height="150" /></a><p class="wp-caption-text">Source: photos.com</p></div>
<p>There is a continuous stream of research studies and articles about creativity that catch my eye.  Here are some recent pieces that have caught my attention.  Hope you find them useful.</p>
<h2>Creativity and children</h2>
<p><a href="http://medicalxpress.com/news/2012-05-children-decades.html">Despite less play, children&#8217;s use of imagination increases over two decades according to research</a><a href="?http://buff.ly/L4xgRc "><br />
</a><em>Looks into the reality of the idea that modern children suffer creatively based on the work of psychologists.</em></p>
<p><a href="http://www.psychologytoday.com/blog/play-in-mind/201206/play-declines-and-then-creativity-rises-no-way">Play Declines and then Creativity Rises? No Way! </a>| Psychology Today<br />
<em>Discusses the research that suggests despite the decrease in playing, children’s imagination has increased. Looks especially at the role of technology in play. </em></p>
<h2>Creativity and self</h2>
<p><a href="http://psychcentral.com/blog/archives/2012/07/09/9-summer-activities-to-spark-your-creativity/">9 Summer Activities to Spark Your Creativity </a>| World of Psychology<br />
<em>Nine activities that should indulge your creative spirit. </em></p>
<h2>Creativity within work</h2>
<p><a href="http://www.forbes.com/sites/carminegallo/2012/08/13/kobe-bryant-kevin-systrom-and-the-science-of-creativity/">Kobe Bryant, Kevin Systrom, And The Science of Creativity </a>| Forbes<br />
<em>Looks at how pursuing multiple interests may in fact improve one’s creativity in a specific field. </em></p>
<p><a href="http://buff.ly/PlZdor ">How Collaboration Can Kill Creativity</a> | Policy Mic <a href="http://t.co/aQO1auR5"><br />
</a><em>Introspective look at whether collaboration and teamwork really allows one to foster a creative mindset or produce creative ideas. </em></p>
<h2>Motivations within creativity</h2>
<p><a href="http://www.huffingtonpost.com/scott-barry-kaufman/why-weird-experiences-boost-creativity_b_1568677.html">Why Weird Experiences Boost Creativity</a> | Huffington Post<br />
<em>Using the research of social psychologists, it studies the suggestion that weird experiences allow a person to think more creatively. </em></p>
<p><a href="http://www.spring.org.uk/2012/06/creativity-why-you-should-seek-out-unusual-or-downright-weird-experiences.php">Creativity: Why You Should Seek Out Unusual or Downright Weird Experiences </a>| PsyBlog <a href="http://t.co/jRN06NS9"><br />
</a><em>Article looks at how diversifying experiences may help boost a person’s creativity. </em></p>
<p><a href="http://www.livescience.com/22564-rejection-creativity-independence.html">Rejection May Fuel Creativity </a>| LiveScience<br />
<em>With scientific evidence suggests that certain types of people may gain creatively from rejection. </em></p>
<p><a href="http://buff.ly/PjuIgd ">Social Rejection Can Fuel Creativity</a> | Psychology Today <a href="http://t.co/Jue6bNJ5"><br />
</a><em>Looks at the psychology of rejection provoking creativity within an individual. </em></p>
<h2>Creativity and compensation</h2>
<p><a href="http://www.npr.org/blogs/allsongs/2012/06/16/154863819/i-never-owned-any-music-to-begin-with">The two links below are in response to this original post.</a></p>
<p><a href="http://buff.ly/L8Ay72 ">Great post on the need to pay for creative work</a> | The Trichordist</p>
<p><em>A letter written in response to the idea that one does not have to pay for their music. The writer believes in paying for music to support and compensate creative artists. </em></p>
<p><a href="http://buff.ly/Lkl3cK">Paying for Creativity</a> | Cosmic Variance | Discover Magazine <a href="http://t.co/sEmB0zuB"><br />
</a><em>Is an opinion on whether creative types deserve compensation for their work, when it is at times available for free. Responds to the two previous blog posts. </em></p>
<h2>Video</h2>
<p><a href="http://buff.ly/K6b0RP ">Good Videos On Creativity</a> | Larry Ferlazzo’s Websites of the Day… <a href="http://t.co/9GhMTsYT"><br />
</a><em>Two videos by Jonah Lehrer analysing creativity, its nature, the history, and how to access it. </em></p>
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		<title>What type of social gamer are you?</title>
		<link>http://playwithlearning.com/2012/09/24/what-type-of-social-gamer-are-you/</link>
		<comments>http://playwithlearning.com/2012/09/24/what-type-of-social-gamer-are-you/#comments</comments>
		<pubDate>Mon, 24 Sep 2012 11:03:11 +0000</pubDate>
		<dc:creator>carlton</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[archetypes]]></category>
		<category><![CDATA[gamers]]></category>
		<category><![CDATA[players]]></category>
		<category><![CDATA[social games]]></category>

		<guid isPermaLink="false">http://playwithlearning.com/?p=2059</guid>
		<description><![CDATA[The folk over at NakedPlay and Playnomics have just released this infographic describing 8 gamer archetypes and their motivations to play. The 8 they define are: Scientists &#8211; who try new things and apply learnings Politicians &#8211; who getting ahead by adapting to people Socialites &#8211; who connect to others at all costs Habitualists &#8211; who seek repetitive pleasure [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://playwithlearning.com/wp-content/uploads/2012/09/infographic_whatkindsocial.jpg"><img class="size-large wp-image-2061 alignright" style="margin-left: 5px; margin-right: 5px;" title="what kind of social gamer are you" src="http://playwithlearning.com/wp-content/uploads/2012/09/infographic_whatkindsocial-196x1024.jpg" alt="" width="196" height="1024" /></a>The folk over at <a href="http://nakedcommunications.com.au/">NakedPlay</a> and <a href="http://www.playnomics.com/">Playnomics</a> have just released this infographic describing 8 gamer archetypes and their motivations to play.</p>
<p>The 8 they define are:</p>
<ol>
<li>Scientists &#8211; who try new things and apply learnings</li>
<li>Politicians &#8211; who getting ahead by adapting to people</li>
<li>Socialites &#8211; who connect to others at all costs</li>
<li>Habitualists &#8211; who seek repetitive pleasure feedback</li>
<li>Strategists &#8211; who control the environment to suit their skills</li>
<li>Competitors &#8211; who focus on gaining respect by beating everyone else</li>
<li>Collectivists &#8211; who follow social norms with badges</li>
<li>Soloists &#8211; who seek security and controlled environments</li>
</ol>
<p>While I&#8217;m not entirely sure how the authors have arrived at these definitions but they claim 32% of the UK population are Strategists, 22% are Politicians with Soloists and Habitualists have the lowest sizes at 5% each.</p>
<p>The work follows in the footsteps of previous research including <a href="http://en.wikipedia.org/wiki/Chris_Bateman">Chris Bateman</a>&#8216;s excellent article on <a href="http://onlyagame.typepad.com/only_a_game/2007/05/the_nine_basic_.html">The Nine Basic Players (maybe)</a>.</p>
<p>You can read more about NakedPlay and Playnomics study on the <a href="http://iqu.com/blog/what-type-of-social-gamer-are-you-infographic">iQU site</a>.</p>
<p>&nbsp;</p>
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		<title>Creativity review</title>
		<link>http://playwithlearning.com/2012/09/20/creativity-review/</link>
		<comments>http://playwithlearning.com/2012/09/20/creativity-review/#comments</comments>
		<pubDate>Thu, 20 Sep 2012 09:52:45 +0000</pubDate>
		<dc:creator>carlton</dc:creator>
				<category><![CDATA[Creativity]]></category>
		<category><![CDATA[Zeitgeist]]></category>
		<category><![CDATA[british]]></category>
		<category><![CDATA[Children]]></category>
		<category><![CDATA[creativity]]></category>
		<category><![CDATA[self]]></category>
		<category><![CDATA[work]]></category>

		<guid isPermaLink="false">http://playwithlearning.com/?p=2072</guid>
		<description><![CDATA[Here are some recent articles that I&#8217;ve read about creativity.  It&#8217;s a thriving area of concern and I&#8217;ll continue to track items that catch my eye &#8211; a collection of theory and practice. Please let me know if you see any others of note that I can add! Creativity and children Ten Suggestions for Raising [...]]]></description>
				<content:encoded><![CDATA[<p><a href="http://playwithlearning.com/wp-content/uploads/2012/09/tumblr_m9dfkaaWYT1qzleu4o1_500.jpg"><img class="alignleft size-thumbnail wp-image-2079" style="margin-left: 5px; margin-right: 5px;" title="Design is a behaviour " src="http://playwithlearning.com/wp-content/uploads/2012/09/tumblr_m9dfkaaWYT1qzleu4o1_500-150x150.jpg" alt="" width="150" height="150" /></a>Here are some recent articles that I&#8217;ve read about creativity.  It&#8217;s a thriving area of concern and I&#8217;ll continue to track items that catch my eye &#8211; a collection of theory and practice.</p>
<p>Please let me know if you see any others of note that I can add!</p>
<h2>Creativity and children</h2>
<p><a href="http://buff.ly/PoQT2R">Ten Suggestions for Raising Creative Kids</a> | The Creativity Post<a href="http://t.co/srXa4jOz"><br />
</a><em>Nine advisory suggestions to help your child’s creativity.<br />
</em></p>
<p><a href="http://buff.ly/MOitv4 ">Top 7 Ways To Engage &amp; Encourage Your Toddler&#8217;s Creativity</a> | Toddler Times<br />
<em>Seven ways to encourage a toddler’s creative development in a way that needs little direction or intrusion.</em></p>
<h2>Creativity and self</h2>
<p><a href="http://buff.ly/PKWmHO ">Stuck? The 4 Things Killing Your Creativity</a> | Huffington Post<br />
<em>Four strategies to bolster your creative spirit.<br />
</em></p>
<h2>Creativity within work</h2>
<p><a href="http://buff.ly/Natoze ">Why Creativity Blocks Happen (and How to Overcome Them)</a> | Lifehacker<br />
<em>Identifies several creative blocks, proposes some solutions and advises how to implement them in a working environment.<br />
</em></p>
<p><a href="http://buff.ly/NkB7e5 ">Career Coach: How to avoid killing creativity in meetings</a> | The Washington Post<br />
<em>Looks at how to ensure a meeting maintains a creative focus with special attention paid to managers and presenting projects.</em></p>
<h2>Creativity drivers</h2>
<p><a href="http://buff.ly/PFGiTb ">The Science of &#8220;Chunking,&#8221; Working Memory, and How Pattern Recognition Fuels Creativity</a> | Brain Pickings<br />
<em>Explores the idea that pattern recognition (or ‘chunking’) is the source of human creativity.<br />
</em></p>
<p><a href="http://buff.ly/P98MVa ">The Science of Expectation: Using Humor To Understand Creativity</a> | The Creativity Post<br />
<em>Using the science of jokes, looks at the formula for successful creativity.<br />
</em></p>
<p><a href="http://buff.ly/L56HWn ">The Role of Intuition and Imagination in Scientific Discovery and Creativity: A 1957 Guide</a> | Brain Pickings<br />
<em>Takes significant quotes from prolific figures and correlates an idea of how creativity and thinking is formed. </em></p>
<h2>Practical creativity</h2>
<p><a href="http://buff.ly/OJ0PVy ">The Creativity of Getting Things Done</a> | GTD Times <a href="http://t.co/tYOu0KVW"><br />
</a><em>Looks at ways in which being creative may actually prevent people from getting things done. With a few suggestions to prevent this.</em></p>
<h2>Comments on creativity</h2>
<p><a href="http://buff.ly/LKtYhV ">British creativity has not gone quiet, it&#8217;s just struggling to be heard</a> by Ray Filar | Guardian<a href="http://t.co/VczpOvTI"><br />
</a><em>Looks at the potential focus on hyper-nostalgia in the UK, as well as looking at the new forms of creative output that the new generation is producing. </em></p>
<p><a href="http://buff.ly/NfTTTZ ">Is there creative life outside London? BJL’s Pete Bastiman considers the possibility</a> | The Drum<br />
<em>Is a written response to the idea that you cannot be creative in advertising outside London and the relative importance of location. </em></p>
<p>&nbsp;</p>
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		<title>Twitter 2012</title>
		<link>http://playwithlearning.com/2012/09/11/twitter-2012/</link>
		<comments>http://playwithlearning.com/2012/09/11/twitter-2012/#comments</comments>
		<pubDate>Tue, 11 Sep 2012 11:54:58 +0000</pubDate>
		<dc:creator>carlton</dc:creator>
				<category><![CDATA[Social Media]]></category>
		<category><![CDATA[Zeitgeist]]></category>
		<category><![CDATA[twitter]]></category>

		<guid isPermaLink="false">http://playwithlearning.com/?p=2049</guid>
		<description><![CDATA[Found this interesting infographic over at Infographic Labs.  It says a lot about Twitter except that the average lifespan of a Twitter user is less than 30 days.  The numbers belie the fact that it remains dominated a small number of prolific Tweeters. &#160; Twitter 2012: The Freshest Statistics on the King of Microblogging Services [...]]]></description>
				<content:encoded><![CDATA[<p>Found this interesting infographic over at Infographic Labs.  It says a lot about Twitter except that the average lifespan of a Twitter user is less than 30 days.  The numbers belie the fact that it remains dominated a small number of prolific Tweeters.</p>
<p>&nbsp;</p>
<p><a title="Twitter 2012" href="http://infographiclabs.com/infographic/twitter-2012"><img src="http://infographiclabs.com/wp-content/uploads/2012/02/twitter_2012_960px.jpg" alt="Facebook 2012" width="430" height="1200" /></a></p>
<p><a href="http://infographiclabs.com/infographic/twitter-2012">Twitter 2012: The Freshest Statistics on the King of Microblogging Services</a> by <a href="http://www.infographiclabs.com">Infographiclabs</a></p>
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		<title>Let the children play, it&#8217;s good for them</title>
		<link>http://playwithlearning.com/2012/07/10/let-the-children-play-its-good-for-them/</link>
		<comments>http://playwithlearning.com/2012/07/10/let-the-children-play-its-good-for-them/#comments</comments>
		<pubDate>Tue, 10 Jul 2012 08:42:46 +0000</pubDate>
		<dc:creator>carlton</dc:creator>
				<category><![CDATA[Children]]></category>
		<category><![CDATA[Learning]]></category>
		<category><![CDATA[Play]]></category>
		<category><![CDATA[Psychology]]></category>
		<category><![CDATA[counterfactual]]></category>
		<category><![CDATA[learning]]></category>
		<category><![CDATA[play]]></category>
		<category><![CDATA[pretend]]></category>
		<category><![CDATA[science]]></category>

		<guid isPermaLink="false">http://playwithlearning.com/?p=2029</guid>
		<description><![CDATA[I read this fascinating article by Alison Gopnik on Smithsonian.com and I wanted to share the main thrust of it because I think it reiterates the importance of play. &#8220;Walk into any preschool and you’ll find toddling superheroes battling imaginary monsters. We take it for granted that young children play and, especially, pretend. Why do [...]]]></description>
				<content:encoded><![CDATA[<p>I read this fascinating article by Alison Gopnik on Smithsonian.com and I wanted to share the main thrust of it because I think it reiterates the importance of play.<a href="http://playwithlearning.com/wp-content/uploads/2012/07/dressing-up.jpg"><img class="alignright size-thumbnail wp-image-2030" style="margin-top: 5px; margin-bottom: 5px;" title="dressing up" src="http://playwithlearning.com/wp-content/uploads/2012/07/dressing-up-150x150.jpg" alt="" width="150" height="150" /></a></p>
<p style="padding-left: 30px;">&#8220;Walk into any preschool and you’ll find toddling superheroes battling imaginary monsters. We take it for granted that young children play and, especially, pretend. Why do they spend so much time in fantasy worlds?</p>
<p style="padding-left: 30px;">&#8220;People have suspected that play helps children learn, but until recently there was little research that showed this or explained why it might be true. In my lab at the University of California at Berkeley, we’ve been trying to explain how very young children can learn so much so quickly, and we’ve developed a new scientific approach to children’s learning.</p>
<p style="padding-left: 30px;">&#8220;Where does pretending come in? It relates to what philosophers call “counterfactual” thinking, like Einstein wondering what would happen if a train went at the speed of light.</p>
<p style="padding-left: 30px;">&#8220;We found children who were better at pretending could reason better about counterfactuals—they were better at thinking about different possibilities. And thinking about possibilities plays a crucial role in the latest understanding about how children learn. The idea is that children at play are like pint-sized scientists testing theories. They imagine ways the world could work and predict the pattern of data that would follow if their theories were true, and then compare that pattern with the pattern they actually see. Even toddlers turn out to be smarter than we would have thought if we ask them the right questions in the right way.</p>
<p style="padding-left: 30px;">&#8220;Play is under pressure right now, as parents and policymakers try to make preschools more like schools. But pretend play is not only important for kids; it’s a crucial part of what makes all humans so smart.&#8221;</p>
<p>For me, the article is summed up by the sentiment:</p>
<blockquote><p>Play is a crucial part of what makes all humans so smart</p></blockquote>
<p>Read more: <a href="http://www.smithsonianmag.com/science-nature/Let-the-Children-Play-Its-Good-for-Them.html#ixzz20CsULTu0">http://www.smithsonianmag.com/science-nature/Let-the-Children-Play-Its-Good-for-Them.html</a></p>
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