Tag Archives: learning theory

Experiential learning and Games

Many theorists propose that we learn from our experiences that is, that effective perception and processing of experiences improves performance. Merrill suggests that the most effective learning environments have problem solving as their basis.  This trial and improvement, problem-solving covers four distinct phases of learning: Activation of prior experience; Demonstration of skills; Application of skills; […]

Constructivism and Games

Continuing my series on the relationship between the various learning theories and games, this post explores the idea of constructivism. From the constructivist perspective, learning is not a stimulus-response phenomenon as described by Behaviourism, rather it requires self-regulation and the building of conceptual structures through reflection and abstraction[1]. In constructivist theory, the learner takes an […]

Behaviourism and Games

Recently I’ve been thinking about the relationship between Learning Theory and Game Design.  Clearly there are game mechanics that exploit particular learning traits and I thought it would be interesting to identify them. Researchers have long studied the way in which individuals learn.  Over the years, academics have proposed a number of theories to describe […]